7

As I understand, correct me if I'm wrong, each race has "detector" units which can see all cloaked units.

Is there a list of these buildings or units for each race?

  • Duplicate with this question? I don't think there's any differences from detectors versus just being able to reveal cloaked units? Admittedly, the answer here is much more in-depth, so that gives more weight towards a close in this direction, though. – Grace Note Jan 26 '11 at 21:04
  • @Grace it's a duplicate, and this question (and its answer) are of higher quality. – Oak Jan 26 '11 at 21:21
  • @Oak That's why I figure I should close in this direction. – Grace Note Jan 26 '11 at 21:22
13

Protoss

Units and Structures:
Observer
Photon cannon
Revelation (Oracle ability)
Single Player only: Purifier (Safe Haven on Level Brutal)

Terran

Units and Structures:
Raven
Missile turret
Single Player only: Science vessel

Abilities:
Scanner Sweep (orbital command ability)
EMP Shot (ghost ability) will reveal cloaked units for a short time

Zerg

Units and Structures:
Overseer
Spore crawler
Single Player only: Spore cannon
Single Player only: Kerrigan

Abilities:
Fungal Growth (infestor ability)

  • 1
    could you add Protoss Oracle's revelation as well? – gl_prout Apr 3 '18 at 14:48

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