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Torchlight 2 has many status effects that can be applied to monsters. However, they seem to be poorly documented (if at all.) One of these is silence, which has a spell dedicated to it, is a byproduct of the nether imp's attack, and is an effect produced by many magical weapons.

Its official spell description is this:

Silences enemies within 8 meters, preventing them from using most skills.

Which abilities/monsters are affected? (The only one that I think I've noticed is the basilisk's immobilizing gaze.)

  • Pretty sure it's any active skill used by enemies. Basically, any kind of action that is not their default attack. – Hugo Zink Jan 13 '15 at 14:05
  • Hmm, but I've seen non-basic attacks still used after I've silenced enemies. I don't think that's entirely correct. – BlackVegetable Jan 13 '15 at 14:20
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Silence is not dependent on enemies, instead it is dependent on the Skills. Some skills can be silenced and some can't be silenced. There is a flag in the game files for the abilities which can be silenced.

By looking at some .dat files you can see which abilities can be silenced.

Example: The Basalisks in Act II. They have two skills. Basalisk Gaze and Firebreath. Firebreath has "CAN_BE_SILENCED:false" in the .dat, so this skill can't be silenced and they are going to use it against you even if you cast silence.

Runic Forums

  • This is excellent. With your permission, I will modify your answer to include a sample of these silence-able abilities as I read them from the .dat files. I will then accept your answer. +1 – BlackVegetable Apr 6 '16 at 13:50
  • Sure. why not. :) – Gameranand Apr 8 '16 at 3:13
  • Creating that list will take a long time, so it will take me a while to get around to it. Hopefully it'll happen someday! – BlackVegetable May 1 '16 at 18:34

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