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The new patch buffed Exploding Palm in a big way. You hit a monster with it, it starts bleeding. Kill it while the bleed is active, it explodes for 50% of it's maximum health. Needless to say, that's a LOT of damage to be dealing out from a single skill. Use it on two or three monsters in the same pack, and you can often cause a chain reaction that takes out the rest of the pack.

Now, the last rune for Exploding Palm is Essence Burn. The rune text is:

Instead of bleeding, the enemy will burn for X% weapon damage as Fire over Y seconds. If the enemy dies while burning, it explodes causing all nearby enemies to burn for Z% weapon damage as Fire over N seconds. This effect can happen multiple times.

Based on usage, I get the exploding effect on other multiple enemies, but I can't seem to figure out if they take the extra 50% explosion damage on top of the burning effect. If they do, Essence Burn is seriously silly in how you can just apply it to one, and watch the explosions happen.

  • I think this wouldn't be hard to test. All you have to do is kill a mob using an extremely weak weapon or have your follower do so. Essence Burn's damage will do % weapon damage based off of your weapon. If you don't see surrounding mobs take a chunk of damage when the first mob explodes, then the 50% hp-to-damage explosion is not retained. From what I read, the monk community thinks it does not get retained otherwise everyone would be using Essence Burn for farming, even at higher Torment levels. – boiledham Mar 10 '14 at 19:28
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According the this thread on Diablo's forums, it does not retain the exploding damage. This thread might be of interest to you if you wanna run a EP build.

  • The threads are somewhat out of date; for example the explosion is no longer reflected (or I'd murder myself whenever one of them died with reflect up). That said, I do think they are correct in that it doesn't keep the explosion. – Frank Mar 10 '14 at 15:48
  • Check the latest posts which brings some more up to date informations. Yes the start of the threads are outdated. – Jonathan Drapeau Mar 10 '14 at 16:17
  • The latest posts from those threads is from May and August last year. That's still out of date, since they're from prior to patch 2.01. – Frank Mar 10 '14 at 16:19
  • It seems I can't read today :) – Jonathan Drapeau Mar 10 '14 at 16:34

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