6

In Civilization 5, how is the amount of food or production received from domestic trade routes calculated?

  • what type of trade routes are we talking about? Is it from roads/ports or from caravans/cargo ships? – Ulfric Stormcloak Mar 25 '14 at 10:56
  • @UlfricStormcloak Caravans/cargo ships. Those can produce f/p on the target city. – Eero Aaltonen Mar 25 '14 at 11:10
2

They are static rates (not affected by tech/buildings/etc). It's 4 for land routes and 8 for ships. The base city doesn't lose that food or production, the other city just gains it, which is nice.

EDIT: The 4/8 number is a base value. It increases incrementally by a value of .5 for each age advancement starting at Renaissance era (need to check the age to be sure, will test in a game when I get a chance).

  • In my current game in the atomic era (normal speed), it's 12 for ships and 6 for caravans, so there is something else involved. – Eero Aaltonen Mar 26 '14 at 9:01
  • Is it out of your capital? – Jeff Langemeier Mar 26 '14 at 14:42
  • No, it's for all destinations. Atomic era, 17 cities, 10 trade routes available. 12 food per ship. – Eero Aaltonen Mar 26 '14 at 19:31
  • Hooray for science! I just moved to the information era and my f/p per trade route increased to 13 & 6,5. – Eero Aaltonen Mar 26 '14 at 19:44
  • @EeroAaltonen So we've found the missing link, moving up in eras must give a .5 increase to the base allotment past a certain era. – Jeff Langemeier Mar 26 '14 at 19:55

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.