In Civilization 5, how is the amount of food or production received from domestic trade routes calculated?

  • what type of trade routes are we talking about? Is it from roads/ports or from caravans/cargo ships? – Ulfric Stormcloak Mar 25 '14 at 10:56
  • @UlfricStormcloak Caravans/cargo ships. Those can produce f/p on the target city. – Eero Aaltonen Mar 25 '14 at 11:10

They are static rates (not affected by tech/buildings/etc). It's 4 for land routes and 8 for ships. The base city doesn't lose that food or production, the other city just gains it, which is nice.

EDIT: The 4/8 number is a base value. It increases incrementally by a value of .5 for each age advancement starting at Renaissance era (need to check the age to be sure, will test in a game when I get a chance).

  • In my current game in the atomic era (normal speed), it's 12 for ships and 6 for caravans, so there is something else involved. – Eero Aaltonen Mar 26 '14 at 9:01
  • Is it out of your capital? – Jeff Langemeier Mar 26 '14 at 14:42
  • No, it's for all destinations. Atomic era, 17 cities, 10 trade routes available. 12 food per ship. – Eero Aaltonen Mar 26 '14 at 19:31
  • Hooray for science! I just moved to the information era and my f/p per trade route increased to 13 & 6,5. – Eero Aaltonen Mar 26 '14 at 19:44
  • @EeroAaltonen So we've found the missing link, moving up in eras must give a .5 increase to the base allotment past a certain era. – Jeff Langemeier Mar 26 '14 at 19:55

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