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The Advanced Edition of FTL includes the ability to man your sensors and door subsystems. Why? What does it accomplish?

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2 Answers 2

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Sensors and Doors can now be manned to allow them to act as if they were upgraded to one level higher than their current status.

Additionally, each system also has a fourth power level now, only reachable by upgrading it to its max of 3 power levels and then manning the system to reach its fourth level.

  • Level 3 Sensors allow you to see enemy weapons charge. (new feature)
  • Level 4 Sensors allow you to see enemy power distribution (previously level 3 did this)

  • Level 4 Doors give you Super Blast Doors. Beyond the obvious implication that these are better than Improved Blast Doors I'm not sure exactly what this means yet.

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  • more info as i get it
    – Ender
    Apr 3, 2014 at 22:21
  • nice, when did advanced edition come out?
    – l I
    Apr 4, 2014 at 0:34
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    @z I believe it was today.
    – NovaSword
    Apr 4, 2014 at 1:00
  • Super blast doors get an emblemized S shape on them (not really).
    – Zibbobz
    Apr 11, 2014 at 16:31
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In FTL: Advanced Edition, new manning options were added. Quoting the changelog:

Additional manning options: Doors and sensors can be manned to provide a +1 level boost to the system. Systems redesigned to 4 levels of power instead of the previous 3. Sensors at level 3 show the player the cooldowns of enemy weapons, while sensors at level 4 show the power bars.

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