I have been messing around with the Wench Coalesced Editor to edit some power properties for the Soldier class.

Now it seems that the Concussive Shot has - in part at least - some locked values that can't be changed by editing. It's located under

biogame.ini >sfxgamecontent > sfxpowercustomaction > concussiveshot

I can change values of the evolutions (ranks 4-6), but the first three ranks seem locked. Which is strange, because I could change any other power at any given rank. Furthermore, the base damage is also way off, based on the Mass Effect Wikia (rank 1 = 200 damage instead of 100). This means, the value must come from somewhere else. I don't know, whether or not it only applies to Concussive Shot or if there are other powers with similar restrictions.

Why is Concussive Shot only partially moddable?


Looks like I already found the answer. The Concussive Shot's damage was changed in

C:\Program Files (x86)\Origin Games\Mass Effect 3\BIOGame\DLC\DLC_UPD_Patch02\CookedPCConsole\default.sfar

where I extracted the analogue to the original Coalesced.bin (DLC_UPD_Patch02.bin). Guess I will have to look through the DLC files in the future if a power (or any other entry) proves to be resistant against modifying.

| improve this answer | |

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.