Today I always get a network game connection lost message when I try to join to my multiplayer openttd server.

I checked local / server speed test. The only critical value is the 0.5 MBit/s on upload on the server. Do you know what is the requirement? Or can it be any other couse for this issue?

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OpenTTD will automatically disconnect people if they take to long joining, how long it takes before they get disconnected is dependent on the variable max_join_time (0-65535 ticks, 30 ticks is a second, roughly 36 minutes at the highest setting).

Try changing max_join_time on the server to a higher value, the default value is 500.

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