Few days ago in TvT I've seen a good implementation of the terran FE strategy. It was something like this:
- 9 Supply;
- 11 Rax (pump marines);
- 13 Rax (pump marines);
- 14(15) gas;
- 15 OC;
- once have enough gas build 1-2 TechLabs;
- once have money build CC;
- once have enough gas build Factory, pump tanks, research siege mode.
I consider this as a pretty good opening that is hard to be beaten by other Terran strategy: - you will have enough marines to defend against avarage push (Definitely, you need to scout and for case if opponent does MegaRax you need to delay CC and build 1-2 more Rax till you don't have tanks); - you will have own tanks a little bit later then your opponent, but taking into account distance, you will have marines to hold push, and you will have own tanks pretty soon to deny push; - you will be also defended against Banshee rush: having enough marines and two CC (each with OC) you can be relatively easy defend yourself.
Last time in TvT I play the following strategy and it seems workable for me (at least against opponent of my strength).
Question: What is a weakness of that strategy? How could I beat that myself if play against other Terran when detect that he is going to FE?