When starting a new game in Pixel Piracy, you have a few options how you want your world to be like.

What exactly do these options change? Or is this feature not implemented yet?


Yes these questions do impact the game.

First Set of Questions

What do you think about ___?

It's Sickening, filled with pirates, monsters, and hardships. (Monsters) - Increases the amount of monster and pirates on the world map.

Fascinating, an intriguing assortment of inhabitants roam the land. (Mystery) - Increases islands and the type of monsters that will spawn on each island. (Careful! It may spawn some strong ones)

Unpleasant, a province filled with dire corners and unrelenting troubles. (Drama) - increases ports, thieves on each ports, and problematic crew members.

Second Set of Questions

What is the most recent event that ever happened in the land?

A great war tore the populace apart. (More ship encounters) -Will get attacked by pirates more frequently during your travels.

A plague that killed many innocents. (Plague) - Crew members are more prone to scurvy, etc. (Get a Doctor ASAP if chosen)

A very rare comet flyby brought along bad omens. (Long Dangerous Nights) -Travel time to each place/ encounter will take longer than normal. Make sure to pack a lot of food and hire a sailor. Long nights causes lots of problems caused by drunkards, thieves, and greedy crew members.

Third Set of Questions

How do you remember your father?

He was a brave captain, his nickname was Curraaage. (Falcon Blade) - Your captain starts off with 600 g and a 4 damage sword. It does give a lot of benefits for easy clean up of level 1 ships.

He was a lazy alcoholic known as Horke the flatulent. (Extra starting Pirate) - You start off with 600 g and a(n) extra crew mate named 'Horke".

He was a cowardly sailor that went by the name Peonpants. (+15 TP) - You start with 600 g and gain an extra 15 TP.

More information can be found in the source but i think this answered your question.

Source : http://pixelpiracy.gamepedia.com/Strategy_Guide

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