2

Is there any way that I can use the testfor command to constantly fill up the hunger bar? Is so, please leave the command below.

4

The best and easiest way to do this would be to give all players the saturation effect constantly, instead of trying to do it only when a player is hungry.

/effect @a 23 1000000 1 1

Which gives all players Saturation I for 1000000 seconds, and hides the particles given off by the effect. The advantage to setting the time to such a large number is so that the effect remaining time displays as xx:xx to indicate to the player that the saturation effect is permanent, and that they don't need to worry about food.

Run this command on a clock input of some sort and hide command block output with /gamerule commandBlockOutput false and you're all set.

3
  • what does the saturation effect do? – DatEpicCoderGuyWhoPrograms Apr 19 '14 at 20:21
  • @user3487713 The saturation effect fills the player's hunger bar by 1 per tick. It essentially ensures that a player can't get hungry. – Unionhawk Apr 19 '14 at 20:29
  • 1.13 syntax: /effect give @a saturation 1000000 1 1 – pppery Jul 13 '19 at 3:44
0

For 1.15+ use

/effect give @a saturation 1000000 1 1

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