All we're given is the percentage increase (e.g Critical Hit Damage +7.2%). Is this damage additive (Crit damage = Card Damage X (2.0 + .072) or multiplicative (Crit damage = Card Damage X (2.0 X 1.072)?
I understand the actual equation for Damage calculation is more complex, with Skill Bonuses being factored in at the lowest level: if a more appropriate question is whether Badass bonuses are factored as skill bonuses (modifying damage as it's dealt) or inherent item bonuses (modifying the stats seen on item cards BEFORE other bonuses are factored), then please answer that. My primary concern is where Badass bonuses fit into any given equation and just how effective they actually are.