Is it possible to test when a player gets hit by a minecart, then inflict damage on the person hit by the minecart based on the speed of the minecart? If testing for the speed of the minecart isn't possible, that's okay. This is as far as I got with this:
Obviously, this command block would be running on a constant redstone loop, and would feed into the command block testing for the player, then into the command block that does damage to the player, unfortunately, I just can't figure out how to test for the player in the same location as the minecart. Does anyone know how to do this? Is it possible? As always, any help is appreciated, thanks!