EDIT See my comment below, this question is solved. HOWEVER, please do read, as the reason I use this (cart-only entrance), doesn't seem to work. That is, I have the construction as defined in the image below (except for a ramp on z-1, x2, y0
, with a floor above it), but using D
to show trader routes, still shows the path as inaccessible. Any thoughts on this?
Can anyone explain to me how I can create the following picture (as shown on the DF Wiki):
z = -1 z = 0
▓▓▓▓▓ ▓+++▓
▓+++▓ ▓+++▓
▓▲▲▲▓ ▓▼▼▼▓
▓+++▓ ▓+++▓
▓▓▓▓▓ ▓+++▓
I am having troubles removing all but the middle ramps in the Z -1
layer, without getting any dwarfs trapped.
What I currently have:
z = -1 z = 0
▓▓▓▓▓ ▓+++▓
▓+▲+▓ ▓+▼+▓
▓▲▲▲▓ ▓▼▼▼▓
▓+++▓ ▓+++▓
▓▓▓▓▓ ▓+++▓
What I tried (0,0
= top left):
- build floor at
z0
,x2
,y1
, remove floor, ramp still there - Channel
z-1, x2, y1
, build floor atz0, x2, y0+1
, remove floor atz0, x2, y0
, floor atz0, x2, y1
now collapses on ramp, but ramp still there.
I'd like to do it within the confines of the above axises, and I can't use z1
due to being close to other caves.
The ramp is natural (well, by Channeling), not by building a ramp manually.