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Geb's Cataclysm has the rather unique feature of dealing damage based on a percentage of target health, instead of a number like pretty much every other skill. Is this lowered by protections?

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Geb pulls apart the earth, dealing magical damage to all enemy gods based on 15/20/25/30/35% of their current health, and stunning them for 1/1.2/1.4/1.6/1.8s.

This skill deals magical damage, not a reduction of health like Nemesis' ultimate. The total damage dealt is affected by the affected enemies' magical protection.

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