I have started a new game, in previous playthroughs i normally just join the Fighters Guild but this time i'm going to try and complete as many quests as i can, that includes all factional quests.
in a previous playthrough after after i got so far though the Fighters Guild i went to join the Thieves Guild but was rejected, in another playthrough where i was in the Thieves Guild i was rejected from joining the Mages Guild. in each playthough i had at least 2 skills which would work with each guild which i was building (a basic set of skills i always select)
- Thieves Guild - Acrobatics, Athletics, Security
- Mages Guild - Alchemy, Restoration
since i want to try and complete every quest for every factions and given how i was rejected from Guilds in previous playthroughs i am wondering what all the Factions are which i can join and any restrictions which may stop me getting in later in the game or any quests that i end up doing which could see me kicked out.
This is a list of Factions i am aware of
- Fighter Guild
- Mages Guild
- Thieves Guild
- Morag Tong
- Imperial Legion
- Imperial Cult