Yes, although it won't be pretty.
The neatest thing you can do is to pulse the wall with a wall of observers watching toggleable bubble columns - switching soulsand or magma block for any other block under a column of water sources will instantly propagate updates up the column and the observers will emit a 1rt-tick pulse, too short to make the torches even blink though. This will flick trapdoors, pulse pistons, blink redstone lamps etc, though.
The much less neat solution will power the wall just fine but not infinitely, not reliably, with no easy power-off other than 'do nothing for a minute' or manual. Coat the wall with wooden buttons. Have dispensers filled with arrows aimed at them from a block away. Power the dispensers with an observer wall like above. It may be worthwhile to trigger a couple times to make sure all buttons got hit by at least one arrow, and other than waiting for the arrows to despawn, you can go and pick them up, but there's no 'off' switch.
An ugly, laggy and slowish but definitely working solution is tripwire hooks and minecarts. Cover the wall with tripwire hooks, tripwire, then more hooks on another wall. Then fill the tripwire space with minecarts. Dispense them onto short rails above, dropping onto fencegates below, letting them stack on the fencegates, activating the tripwire. Remove the support blocks using pistons and let the minecarts drop onto a sloped rail that will bring them to a breaking station to return to the top dispensers.
Cheesy solution: cover the wall with levers. Toggle manually.