Between the 45 health, the 4/4 creatures every round, and the fact that he always gets a coin, I'm really struggling to beat this one on Heroic.

What are some strategies I should follow when building a deck to beat this solo encounter?

Which class is best suited? What cards would be most effective?

  • Just wait until you get to Heroic Maexxna. That makes a 4/4 hero power look easy.
    – ken.ganong
    Commented Jul 25, 2014 at 14:55
  • @ken.ganong I actually had an easier time with Maexxna. Once I customized a deck for her (a Hunter deck) I got her on the third try, and down to 1 health on the first try.
    – Beofett
    Commented Jul 25, 2014 at 14:57
  • @ken.ganong Maexxna simply requires a somewhat unorthodox strategy tailored to her, this guy is much harder because he can actually put pressure onto you all the time.
    – scenia
    Commented Jul 27, 2014 at 17:41

10 Answers 10


A friend of mine has had luck with a Freeze-heavy mage.

Between cones of cold, water elemental, and frost nova, you should be able to protect yourself while establishing board presence. Don't forget to add two Flamestrikes to your deck -- they'll wipe all of Anub's 4/4 Nerubians at once, which is great for in the late game when he's managed to keep 2 or 3 on the board.

Your goal is to survive long enough to drop big minions and waste him. Alexstrasza (if you have her) will deal a quick up-to 30 damage for you, while big minions like Boulderfist Ogres can take hits from the 4/4 Nerubians, and wail on Anub if left unattended. I was able to field Gruul as well.

Beyond that, keep some beefy taunt minions with at least 5 health (Sen'jin and Sunwalker are good choices) to soak up and outpace his minion growth.

Finally, Anub will only use his hero power if he can't play cards -- with a little luck, you will have fewer 4/4s to deal with, and eventually be able to push through.

Good luck!

  • I beat her first try with mage. It helped that her deathrattle summon minion card pulled a legendary for me both times.
    – l I
    Commented Jul 25, 2014 at 10:53
  • Generally, 4 attack is very useful, especially when coupled with survivability. A few from the Basic Set that come to mind are Chillwind Yeti, Darkscale Healer and Windfury Harpie (yes, I'm serious). All of them can take out 2 Nerubians or one Nerubian and something else.
    – scenia
    Commented Jul 27, 2014 at 17:52

I used priest my first play through. The deck was essentially the same as the 'Amaz' deck, but I ran two Sunwalkers instead of Rag and Faceless. You could also run Mass Dispel, Sunfury Protector/Defender of Argus with Ancient Watchers and/or Silence.

I've noticed a lot of other people finding themselves at a point where they have drawn their deck and fatiguing before they win.

Alternatively you could run Freeze Mage or Control Mage, like the deck @Raven_Dreamer mentioned.

I've also beaten Anub'Rekhan with the new Zoo variant that Kolento has introduced.

There is a fair few guides on reddit that go more in depth.


A lot of good advice already, but Druids are also pretty handy.

The idea is to throw up a wall of powerful taunt minions like Druid of the Claw and Ironbark protector, and buff other minions into powerful taunters with cards such as Mark of the Wild and Mark of Nature.

Do this as fast as possible with the help of Innervate and Wild Growth.

When you're well protected, you can start throwing down cards like Starfall, Starfire and Swipe in addition to attacking with your minions to finish off the boss.

There are other more powerful Druid cards that fit with this plan too, but if you've got access to those, you probably don't need me to tell you what they are (Ancient of War etc).


I've used this cheap druid deck on Hearthpwn (Adurin's F2P Anub & Faerlina Normal/Heroic Ramp Druid). http://www.hearthpwn.com/news/567-the-arachnid-quarter-heroic-boss-deck-guides

The theory there is - you have a lot of high hp taunts, where Anub will run his minions in. Then on turn 3 where he gets the 2/8 taunt you are good to go, as soon as this minion is killed you get one of your high value taunts on the play field and win easily from there.

For the sake of completeness of the answer the decklist:

2x Defender of Argus
2x Keeper of the Grove
2x Sunwalker
2x Druid of the Claw
2x Earthen Ring Farseer
2x Harvest Golem
2x Chillwind Yeti
2x Ironbark Protector
2x Lord of the Arena
2x Sen'jin Shieldmasta
2x Wrath
2x Swipe
2x Innervate
2x Mark of the Wild
2x Wild Growth 
  • Yes, this is a good, cheap example of the sort of deck I was talking about in my answer.
    – Bob Tway
    Commented Jul 25, 2014 at 12:41
  • yeah :) - I just love this format for creating a deck and saving it: sites.google.com/site/deckslot9
    – Vulcano
    Commented Jul 25, 2014 at 13:08

There's a lot of different answers, but I beat him with a relatively cheap Paladin deck after a couple of tries. Truesilver/Peacekeeper/Equality etc. are very effective at dealing with his hero power. Just be sure to play a lot of taunts.

  • This is what I did too.
    – ken.ganong
    Commented Jul 25, 2014 at 14:53

I beat rekhan with a freeze mage deck as well. Used Mirror Images, Ice Barriers, Frost Bolts, Ice Lances to slow down the assault, then Frost nova, doomsayer a full board that included one of those 2/8 taunts that summons a creature from my deck. Alexstrasza comes out, plus 2 Molten Giants I summoned from my hand after the Doomsayer exploded. Win.

2x Ice Lance 2x Mirror Image 2x Frost Bolt 2x Doomsayer 2x Arcane Intellect 2x Frost Nova 2x Ice Barrier 2x Vaporize 2x Kirin Tor Mage 2x Cone of Cold 2x Fireball 2x Blizzard 2x Flamestrike 1x Alexstrasza 1x Pyroblast 2x Molten Giant


I was able to beat rekhan on the 2nd try with a freeze mage variant. 9th turn alex, 10th turn 2x frost bolt 2x ice lance and hero power. you will need loot hoarders, coldlights, and novice engineers to get to the optimal hand.

it's basically an OTK mage without the spell damage cards.


I won quite easily with secret Hunter deck:

  • 2x hunter's mark
  • 2x arcane shot
  • 2x abusive sergant
  • 2x timber wolf
  • 2x explosive trap
  • 2x freezing trap
  • 2x misdirection
  • 1x snake trap (I only have one)
  • 2x snipe
  • 2x dire wolf alpha
  • 2x eaglehorn bow
  • 2x animal companion
  • 2x dead shot
  • 2x unleash the hounds
  • 2x mind control tech
  • 1x savannah highmane (probably useless in the deck)

Mage deck with freezes and removals would be my second choice - freeze all minions into doomslayer could be really worthy there.


I found ramp Druid to be very effective on this fight, and managed to take him out nearly unharmed on my first attempt with a turn 3 taunted Ancient of War. I think any deck with a lot of taunt minions with attack >= 4 and health > 4 should be able to deal with him relatively easily, so a ramp or midrange Druid should be a solid choice.


I have a different deck people never seemed to consider. I ran a warlock deck with lots of cheap efficient creatures. I also had a lot of those 4 damage to create spells and other things good at removing creatures. Essentially everything in my deck was super cheap and extremely efficient for cost. Using the warlock ability I was able to get an extra card each turn which allowed me to gain control of the board quickly and keep it.

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