When an Enderman teleports, either by accident or after being angered, does it follow a continuous path to the destination? If so, what are the requirements for such a path?
Minecraft wiki made me think that they teleport similar to spawning, only with limited range. Like they pick a spot within 32 blocks, then disappear and appear at that spot. However, after some in-game observation, I'm now under the impression that their teleportation is the same as any mob's movement, only very fast (and perhaps with the ability to jump a little higher).
To give more specific example:
- there's a room with ceiling 3 blocks above (enough to fit an Enderman)
- the room is well-lit (mobs can't spawn)
- walls are made of cobblestone (Endermen can't grief their way through)
- one side is open, but a deep ravine (let's say, 70 block deep and 4 block wide) with no way around it lies between the room and a place where Endermen can spawn
Will they be able to teleport into this room? If true, then I suppose they don't need a path after all.