3

Each Greater Power can only be used once per game day.

http://www.uesp.net/wiki/Skyrim:Powers#Greater_Powers

Game time scale is 20 times faster than real time, so a day is 24 hours divided by 20 = 1.25 hours of real-time to recharge a Greater Power. https://www.youtube.com/v/JaAd8OuwwPk&autoplay=1&start=25&end=27 I don't want to use "sgtm" because it makes physics wonky and I'm in a location where I can't wait (Helgen escape).

So, is there a way—even via exploit, console command, or mod—to cleanly instantaneously cool down a Greater Power? Alternatively, is there a way to be able to use the wait option during the Helgen escape?

  • 1
    Wait for 24 hours? Not that instantaneous but certainly faster than an hour. – Colonel Thirty Two Sep 5 '14 at 23:05
  • O right, I forgot about mentioning that in the question. I'm in a location where I can't wait. – NiteCyper Sep 5 '14 at 23:06
4

LFox' 'No Racial / Standing Stone / Vampire / Werewolf Form / Nightingale Power Cooldown' set of mods should be able to allow the game to do that. (Those mods don't support the Dawnguard and Dragonborn DLC greater powers, though.)

The mod, Shouts & Powers Enhanced works with DLC greater powers, but also modifies dragon shout cooldown.

In this mod, you can shout as much as you want. There's no cooldown on any shouts, or on any powers. Before you could only use a power once a day. Not anymore! There is a 2-3 seconds cooldown on the powers and the shouts.

| improve this answer | |
  • The racial powers one isn't working for me (for Voice of the Emperor (Imperial)), though my power was already on cooldown. The comments on it echo me. The "Shouts & Powers Enhanced" mod does not cool down a power that is already on cooldown (i.e. activated on a save where the power is already on cooldown). – NiteCyper Sep 7 '14 at 2:21

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.