So I built a dedicated server (as a windows service) for my brother and I to play on asyncronously, and set the auto-save interval to 24 hours. Today my brother and I spent several hours in game, and then I shutdown the dedicated server (stopped it through services.msc) to apply windows updates. Unfortunately, I assumed when shutdown it would auto-save my game. It did not.
Is there an option to do this? Alternatively, is there an option to save when a play enters/leaves the game? Anything other than the autosave interval?