5

There's no "mp_win_limit" nor "sv_maxrounds" / "max_wins" in the console command. When playing offline with both it is always limited to 8 wins.

Is there a way or a console command to change this?

6

there are commands (cvars) that does this.

Your sv_maxrounds "x" is actually mp_maxrounds "x" - x being the amount of rounds you'd like.

There's also some other time-related cvars such as:

mp_maxrounds // Max amount of rounds before map is going to change
mp_timelimit // Map's timelimit
mp_halftime // Whether you'd like to have a half time or not
mp_roundtime // Amount of minutes that you'd like each round to be

.. and so on. For more commands you could visit one of the following sites:

http://www.gamerconfig.eu/commands/counter-strike-global-offensive/ https://forums.alliedmods.net/showthread.php?t=186668 https://developer.valvesoftware.com/wiki/List_of_CS:S_Cvars (This is for CS:S, but a lot of the commands are the same)

  • 1
    What's the highest value that mp_maxrounds can be set to? – Aaron Franke Dec 8 '16 at 6:04
  • I set it to 9999 (that's then shown in scoreboard) but the match still ended early. – Nakilon Mar 11 '18 at 17:39
  • @Nakilon setting it to 0 should make it endless. – dly Mar 11 '18 at 20:35
  • Oh nvm, maybe the map was switching because of mp_timelimit. – Nakilon Mar 12 '18 at 15:57

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