I bought a couple of smelters in Iron Will mode and left them running as meteors came in to build up my iron. However, they have somehow shut themselves off and won't turn back on. When I click the [+] to enable one it blinks green and turns right back off.

I have both wood and minerals and I have 100 iron left before I'm maxed out, so why would my smelters refuse to run?

  • 1
    That's weird... in normal mode, even when you run out of wood or minerals, they stay turned on and just don't produce any iron until you have enough wood and minerals. Or so I recall, the game is blocked from here (I'm at work). – Powerlord Oct 7 '14 at 18:19

In Iron Will mode, smelters automatically cut off when you reach 95% of the cap, in order to preserve resources. If your current iron cap is 2000, then this fits exactly with stopping 100 before the cap.

Source: buildings.js, line 448-453:

//safe switch for IW to save precious resources, as per players request
if (game.ironWill && iron.value > iron.maxValue * 0.95){
    self.enabled = false;
    self.on = 0;
| improve this answer | |
  • 1
    nice feature and good to know. I'm trying to avoid reading the source code so I don't spoil any surprises so thanks for doing it for me :) – KutuluMike Oct 7 '14 at 18:22

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