Certain things in the game occur when you have taken x steps. Happiness, egg production/hatching, etc are all determined by the number of steps you have taken.

In previous Pokemon games, it is immediately obvious when you take a step. You press up, your character moves one step. There are only four directions to move in, and each step is locked to a grid.

In X/Y, however, movement is more fluid. I can take what seems to be a "partial step" by bumping the analog stick quickly, or move at an angle that wasn't possible before. In addition, there's no built-in step counter (like the Poketch app for DPPT), so it seems I have no way of knowing at all what a step is.

Is there a specific distance that counts as one step? If so, what is it? When moving at an angle, is the distance Euclidean (e.g. ~√2 steps if I'm moving at 45 degrees for one unit in both x/y directions)?


1 Answer 1


You can move in 'steps' on the underlying grid in Pokemon X/Y by using the D-Pad for movement instead of the Circle Pad.

While I can't necessarily verify this, I have a hunch that the step counter when using the Circle Pad is indeed based on trigonometric principles - if only because if this wasn't the case, we'd see in guides everywhere to avoid diagonal movement to conserve Repels, or to move diagonally to expedite egg hatching.

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .