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In the past, there were various derogatory terms for people who would abuse the ability to save the current state and keep retrying until non-deterministic decisions went in their way.

What is that called now?

  • I have only recently come across the term save scumming. Its not something I have heard at all in the UK until recently. Alien Isolations save system has brought discussions surrounding this back into the light. For me among the circle of gamers I have grown up with both off and online this has always just been referred to as quick saving. Perhaps because saving did not used to exist at all and when it come in it has a mixed reception of split opinions. Quick saver was then used as a derogatory term among gamers I know/knew. – kenjara Oct 13 '14 at 16:19
  • It actually had more history in western rpgs (due to "save anywhere" mechanics being common), whereas games in Japan more often used checkpoint saves. – spudone Oct 13 '14 at 18:51
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    I'm voting to close this question as off-topic because we do not support questions that ask to find terms that describe parts or characteristics of games – Wrigglenite Sep 20 '18 at 12:22
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    @Wrigglenite I'm voting to leave this question open because the existence of a [terminology] tag shows that these questions are on-topic. Is there a relevant meta thread that discusses this new rule? – Pyritie Sep 20 '18 at 12:59
  • @Pyritie New rule? It's not new. Check the tag's info, specifically "It is not appropriate for repository style questions that seek to span the terminology graph". – Wrigglenite Sep 20 '18 at 13:03
45

Nowadays it is called Save Scumming, according to the trope wiki. This term comes from the Roguelike community, and different people may use different terms for that.

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    We do this frequently in the it world. You save the server before you apply a patch or expire meant. If the patch breaks the server or produces undesired results, we roll back to the previous save. It has saved me a lot of headaches. – Sun Oct 12 '14 at 14:48
  • @sunk818: ...it's just one perk of virtualization technology. Take a snapshot of the VM before updating, and if the machine stops working as it should, just revert to the snapshot. – bwDraco Oct 14 '14 at 3:52
34

I believe you are referring to save scumming.

I still do it on a fairly regular basis for the simple reason I don't have the time to redo large parts of a game!

  • Thanks! Previous poster beat you to it, but that was the answer I was looking for. – Bandrami Oct 12 '14 at 12:54
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    @Bandrami Actually I beat him by 26 seconds! Closer multi answer I've seen in a while! – XN16 Oct 12 '14 at 14:42

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