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Do items in the game that stop time (Time Keeper's Secret, Unstable Watch, maybe more) actually stop "time"?

Meaning do they prevent the difficulty from rising while time is stopped? Or do they really just freeze all enemies/projectiles and call it "stopping time"?

It probably doesn't affect the game too much either way, since these items don't last more than a few seconds, but I was curious about it and couldn't find any information to confirm or deny it either way.

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It does not stop the difficulty time, merely freezes enemies and projectiles

It would have made more sense for them to call it freezing enemies, rather than stopping time.

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  • Do you have any sources to support this?
    – aytimothy
    Nov 14, 2014 at 9:07
  • Thanks for the answer, but how do you know? Just personal experience or is this detailed somewhere? Nov 14, 2014 at 9:07
  • This is from my personal experience playing the game. If you could use the Wiki, they might detail more information, but I do not believe so. Nov 14, 2014 at 9:08
  • I checked the wiki but didn't see anything definitive. The thing is, I have played a lot and I tried to test this, but the difficulty rises so slowly and the "time stop" is so short that I really couldn't tell whether it was stopping or not. Nov 14, 2014 at 9:10
  • I guess I would have to use a time stop item right when the difficulty is about to rise, and see it go up in the bar while time is "stopped". Have you seen this happen? Nov 14, 2014 at 9:10

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