Characters in the game suffer from fall damage when dropping from high places. A few observations from playing the game:
- Fall damage seems to be capped. I can't tell if it is a percentage of total health or a fixed number, but this does make it difficult to die from fall damage.
- Certain skills can negate fall damage, like the Commando's Tactical Roll.
- Certain items triggered by damage is also triggered by fall damage.
I would like to know if there is a formula for fall damage, if the cap is a fixed number or a percentage of total health, and if armor has any effect on fall damage.