I would like to test if two players (actually, slimes, but it should work the same way) are on the same team. I have two teams, Nether and Ender, and I would like to see if a given slime is on the same team as the nearest player. Is there a way to do this?

  • This will definitely require an execute command, and probably a scoreboard objective, but it's hard for me to come up with an exact solution right now.
    – MBraedley
    Commented Dec 25, 2014 at 3:24
  • You'll need a scoreboard for this.
    – 54D
    Commented Dec 25, 2014 at 3:41

1 Answer 1


Give one of them a custom name:

entitydata @e[type=Slime] {CustomName:"Slime1"}

If you want, make the name invisible:

entitydata @e[name=Slime1,type=Slime,c=1] {CustomNameVisible:0}

You'll then need to create a clock with a bunch of commands in it, one for each team you're using. Each command follows this format:

execute @e[team=<team-name>,name=Slime1] ~ ~ ~ testfor @e[c=1,type=Slime,team=<team-name>]

How it works

The entitydata commands both use @e[c=1] to return the nearest entity. The c argument makes it target only one of the entity, and always goes for the closest one.

The execute one targets a slime named "Slime1" on a specific team and tells it to test for another slime on the same team. Since you can only have one team tested at a time, you need seperate commands for each team.

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