So I have a folder of weapon sounds from Team Fortress 2. Is there an easy way to match between the sounds and a weapon? Some are straightforward (such as wrench_hit_world) but others aren't clear.
1 Answer
Just looking at the sounds in team fortress 2 content.gcf/tf/sound/weapons
, here are ones that aren't labeled with their common names or might be confusing:
axe
- Scotsman's Skullcutter, and probably the Headless Horsemann's Axe as wellbat_baseball
- Sandmanbat
- Normal batblade
- all spy knivesbow
- Huntsmancbar
- Crowbar (not in TF2)demo_charge
- Chargin' Targefist
- Heavy's fistsgatling
- Brass Beastmetal_gloves
- Fists of Steelminifun
- Natashapickaxe
- Equalizer, but sounds like it could be the swing sounds for the other Soldier weapons as wellpipe_bomb
- stickies blowing up
Most of the others are pretty straightforward, e.g. holy_mackerel
, letranger
, boxing_gloves
-
That's a good start, what about things like the wrench hitting a player? All the wrench_hits seem to be for world/build hits.– JimApr 9, 2011 at 18:36
-
2