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I'm making a pose emporium, and I'm making a crawling animation. Is there any way I can make an armor stand look like it's crawling? It needs to be a /summon command, too.

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This video goes into explicit detail about how the armor stands work in minecraft, including how to /summon, edit with /entitydata, create custom poses and static artworks.

For your specific needs (look like it crawling) you can use commands to set the angle of the head (Head), arms (LeftArm and RightArm), body (Body), and legs (LeftLeg and RightLeg).

/entitydata @e[type=minecraft=ArmorStand]{Pose:{Head:[~f,~f,~f]}{RightArm:[~f,~f,~f]}{Body:[~f,~f,~f]}{LeftLeg:[~f,~f,~f]}}

Note: the ~f relates to the 3 degrees of rotation - x, y, and z; from 180 to -180.

For example, if I wanted to tilt the head forward by 20 degrees, I would use the command

/entitydata @e[type=minecraft=ArmorStand]{Pose:{Head:[20f,0f,0f]}}
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  • This tool should help posing armor stand. haselkern.github.io/Minecraft-ArmorStand
    – Q20
    Dec 31, 2014 at 4:25
  • I try that but it says this to me in red Usage entity dataTag I dont know what to do.
    – user118320
    Jul 12, 2015 at 23:35
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This is /entitydata command, that means that you change a entity. You must first place the armor stand. Or change the command to /summon ArmorStand ~ ~ ~ {Pose:{Head:[20f,0f,0f]}}.

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