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In Minecraft, biomes are (supposedly) decided by an area's calculated temperature and moisture. A very "dry" area may be a desert, a "cold" area may be a tundra, etc.

This also affects things like grass color. In my experience, forests tend to have darker grass than plains.

If I, for example, plant a lot of trees in a plain, will it be handled as a forest and make the grass darker? (There's a specific area of my map that would be great for building a base, but the grass annoys me.)

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    Terraforming would be an interesting feature to add.
    – Arkive
    Commented Apr 13, 2011 at 21:29

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Biomes are set; you can't change them by adding / removing biome-specific features to areas.

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