# What is the point of monster level?

I've already read this and came to believe it does not really answer the question, not more than any other guess.

So I ask here: is there, and if there is what is the purpose of the monster level in Final Fantasy 13 game? I don't think it's just random, but can't figure its meaning.

Thanks!

Enemy levels determine the target time for a battle, and consequently, these post-battle stats:

• Points per second
• Score
• Stars
• TP recovery
• Item and shroud drop chance

Based on the Game Mechanics guide on GameFAQs:

### Target time

Given:

• Target time T
• HP at start of battle H
• Enemy level L
• Highest party member attack power Ap
• ATB level A

Thus:

`````` T = (H * L / 16) / [(Ap * A) / (3.5 + A)] + 8
``````

if enemy level L is less than or equal to 50, otherwise:

`````` T = (H * 50 / 16) / [(Ap * A) / (3.5 + A)] + 8
``````

### Points per second

Given:

• Points per second P
• Target time T

Thus:

`````` P = 10,000 / T
``````

### Score

Given:

• Score S
• Points per second P
• Target time T
• Battle duration D

Thus:

`````` S = (T - D) * P + 10,000
``````

### Stars, TP recovery, rare drop chance, shroud drop chance

``````  Score           | Stars |  TP  | Rare | Shroud
================================================
> 13,000        |   5   |   8x |   5x |    1x
12,000 - 12,999 |   4   |   3x |   3x |    1x
9,000 - 11,999  |   3   |   1x |   1x |    1x
8,000 - 8,999   |   2   | 1/2x |   0  |    2x
7,000 - 7,999   |   1   | 1/4x |   0  |    4x
< 7,000         |   0   | 1/8x |   0  |    8x
``````
• Nice one, my mistake was searching for "monster level" instead of "enemy level" - thanks! :) – Shadow Apr 14 '11 at 22:20