I am designing a redstone mini-game, and I need the game host to be able to set spawnpoints.
I was thinking that the host would drop an item (say red wool) and an invisible armor stand named "Red" will be spawned there. Same with green wool.
The player (based on team) would then be teleported to the proper armor stand. I just can't figure out how to place the armor stand via a dropped item. Any ideas?