There have been a bunch of recent games that feature controls that feature overly precise controls, for the sake of humor, challenge, or both. The player typically controls individual muscles or body parts rather than simply pressing buttons to perform actions. Such games include:

Is there a term specifically for this type of game?

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    rage games... probably – Rapitor Jan 12 '15 at 17:50
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    Octodad is another example of the genre. I don't think it has a well-established name, though. – Philipp Jan 12 '15 at 17:57
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    Calling the controls overly-precise is a fairly generous way of describing it. I haven't played goat simulator but it looks like a lot of floppy nonsense, does that qualify? – MrBoJangles Jan 12 '15 at 22:37
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    @MrBoJangles I haven't played goat simulator yet either, but that looks like ragdoll physics is responsible for the "floppy nonsense" rather than a complicated control scheme. – Brian Jan 13 '15 at 18:30
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    I'm voting to close this question as off-topic because the only allowed terminology questions ask to define a gaming-related term, not to find a noun that describes some gaming-related feature. – Wrigglenite May 2 '19 at 10:19

There doesn't seem to be an "official" term for these. They're almost certainly a subset of the "simulation" genre, but the formal term depends on who you ask.

Octodad's Twitter account suggested "awkward-like".

This was part of a Twitter conversation around a Gamasutra article, where some other suggestions were made like "clumsimulation," "limb-disentanglers," and "QWOPlikes."

I'm personally fond of "bumblecore" myself, which was suggested by one of the Octodad designers.

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    Good answer to a tricky question. I would add that I've seen 'QWOP-like' used an awful lot by games journalists to describe this sub-genre. – psyk0 Jan 12 '15 at 19:23
  • Perhaps it should be named after the guy who created QWOP. Something along the lines of "Froddy Physics" or, humor me, "Froddics". – ShooShoSha Jan 12 '15 at 19:43
  • You could claim that every game is a subset of the simulator genre if you make the definition broad enough, but Probably Archery is a FPS and Toribash is a fighting game, so we already have examples that don't fit as simulators. Of those options, I like "bumblecore" the most. Since there isn't an official term for it yet, we could potentially make our own. – Brian Jan 12 '15 at 20:10
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    @KRyan bumble, not bubble. Probably from 'bumbling along' or something. – TankorSmash Jan 13 '15 at 4:52
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    @TankorSmash There's also the rhyme with Mumblecore, a term that has caught on to describe a certain, somewhat twee, cinematic aesthetic that's been in vogue for a few years now. (See: Duplass Brothers, Lena Dunham, etc.) – LessPop_MoreFizz Jan 27 '15 at 21:58

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