In all Super Smash Bros Titles, players can block. When they block, the player gets a bubble (shield) around them that absorbs damage and even reflects some attacks. But, if a player holds it for too long, or takes too much damage, the shield will pop and they will be stunned for a considerable amount of time. What precentage of damage does it take for Ganon's shield to break?

It would be with no items and no custom (for Glory).

  • I think this is a bit too broad as it stands, between all the characters, attacks, and items. The shield behaves different. If you edited it to a single matchup it would be better.
    – Rapitor
    Feb 3 '15 at 17:35
  • Oh, each character has a different sheild %?
    – Shadow Z.
    Feb 3 '15 at 17:36
  • 1
    I'm not certain about that (it's a feeling), but I do know various attacks do much more damage to the shield than the player EX: Lucina hs a shield breaker.
    – Rapitor
    Feb 3 '15 at 17:41
  • 1
    I reformated the question so it is not as broad.
    – Shadow Z.
    Feb 3 '15 at 17:50

Shields have 50 HP, regardless of character. However, this is slightly misleading for two reasons:

  1. Shields take 0.7x damage from most attacks.
  2. If an attack has increased shield damage, the additional damage is not reduced to 0.7x.

So while a value of ~70 HP is probably more practical, stuff like floor attacks, Shield Breaker, Eruption, and Mr. Saturn will have a much more destructive effect.

  • Ohh, I was originally asking for the asking about how much HP shields had, but there must have been a misunderstanding.
    – Shadow Z.
    Feb 3 '15 at 23:42

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