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Is there a way to skip the videos in beginning of co-op play and the videos between hub and chamber?

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You are at a loading screen if you can't see each others messages and in-game when you can.

During the video in the beginning of co-op play you can talk, which means that you are in-game. You can use this time to chat with your friend in advance, but if you play regularly with someone you know this can indeed be annoying. While trying around yesterday I have noticed that you can influence the settings of the co-op game.

Thus the video in the beginning can be skipped by changing the host time scale:

  1. sv_cheats 1

  2. host_timescale 16 (if it works, it should up the video by about 16x, shouldn't take long)

  3. host_timescale 1 (Set it back, or you'll be unable to play the game properly)

These server-side settings are adopted to the other player, so you'll see them executed twice.

The videos between the hub/chambers can't be skipped, because they are loading screens.

Notice: You can not get achievements for that game anymore...

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  • Does this disable achievements as well? – DrFish Apr 20 '11 at 10:07
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    @Bora: Achievements are only disabled during the time period that sv_cheats is enabled, as it checks that variable when it is about to assign an achievement. – Tamara Wijsman Apr 20 '11 at 10:11
  • Looks promissing, i'll take a look at evening – Mailo Světel Apr 20 '11 at 11:03
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    @Tom In the first Portal, achievements were disabled entirely once you started cheating unless the game was restarted (or through a complicated pausing/saving/loading precedure). Which makes sense because otherwise you could do everything except the last step via cheating, then switch off cheats. Have you tested this method? – Matthew Read Apr 25 '11 at 15:16
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    @MatthewRead: Perhaps it's still like that, I think I misread a FAQ I found earlier. Well, I'll adjust my answer. – Tamara Wijsman Apr 25 '11 at 17:03

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