5

How do you compare items in your inventory to what you have equipped?

7

You will have to compare the items manually. This feature does not exist in any automated form in Diablo II.

To find the ranges of stats on items, you will need to use a source outside of the game such as The Arreat Summit.

In Diablo III however, it is possible to compare items in an automated fashion.

  • Is there a way to see the 2 items side by side? – Nicole Feb 8 '15 at 8:58
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    Unfortunately not. You'll have to mouseover one item, and then the other. And so on. Keep in mind that Diablo II was released in 2000, long before such convenience features were common. – Lemmings19 Feb 8 '15 at 9:04
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    @Nicole Do bear in mind that you can still screenshot the game with the tooltip for one of the items showing - paste it into Paint or whichever program you prefer. If you have two screens, slap it on the other one and you can at least see both tooltips at the same time. Otherwise you might have to screenshot the second tooltip as well and combine it with the first screenshot. It's inconvenient, but if you really feel you need to do it, that's one way of going about it. Also, if your screenshots come out completely black, put the game into windowed mode and try again. – JonK Feb 8 '15 at 10:44
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One way to quickly see how item A and item B affect your basic total stats is to equip them back and forth while the character stats screen is open. You'll see how your total damage, dexterity, strength, vitality, stamina and resistances change depending on which item is equipped.

  • That's how you did it back then! Good call. – plocks Feb 8 '15 at 14:02
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    This would work so much better if the character screen didn't frequently lie to you. Unfortunately, it does; there are all kinds of things it doesn't take into account, or just straight calculates incorrectly. Your name, level, and experience count are literally the only things on the screen that you can always rely on. – KRyan Feb 8 '15 at 15:29
  • True dat, but at least it shows the approximate values. In any case, trial and error is how you usually find out if a new item works for you or not better than any stats can predict. – user1306322 Feb 8 '15 at 15:41
  • @KRyan This is also the case in Diablo III unfortunately – Code Whisperer Feb 9 '15 at 3:51
  • @user1306322 For some cases, it’s not even a useful approximation; granted, those are the weird cases like Dragon Tail, Dragon Talon, Smite, and Whirlwind, but still. For those skills, the numbers have almost nothing to do with the damage you actually deal. – KRyan Feb 9 '15 at 4:19

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