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Starbound's first boss, the giant crystal monster found at the end of Erchius mining facility, is finicky and difficult. The boss has several phases, some of which contain attacks that seem too fast to dodge, and his damage is high enough to kill within a few hits, even with a full set of armor.

So how do I defeat this very hard first boss? Defeating him requires platforming skills which I don't have, and finding gear is difficult, and useless anyway because he cannot be attacked directly.

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  • Note that this was asked during beta. The stable version of the boss seems slightly easier (though I still died a few times). Commented Jul 29, 2016 at 14:15

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The Erchius Horror is defeating by activating the mining laser below it three times. The laser must first be powered up by triggering all four switches found around the boss, two to each side of the Horror itself. The Horror will also summon moontants that will attack the player when on the bottom platform.

Using a shield is an excellent tactic for defeating the Erchius Horror. Performing a "perfect block", i.e. using the shield immediately so that it flashes when you are about to be hit by a laser, will mitigate all damage that the beam would otherwise cause.

Another tactic is to use a two-handed sword to parry the laser beam. This will also prevent all damage.

One tactic that was mentioned in the Starbound forums was to equip a shield in each of the L and R slots, to hold down the left mouse button, and then to rapidly press Z to switch between the two shields. This has the effect of persistently performing a perfect block since the shield will immediately be used once it switches into place. And since the moontants remain on the lower platform they will only be an issue when activating the laser.

As for the invisible lasers, this is (as of today, February 13, 2015) a known bug in the Stable build; this has been fixed in the Unstable build.

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  • That's better than the tactic I used: lots of bandages and healing food
    – Morb
    Commented Apr 28, 2015 at 13:27
  • This is no longer the best strategy as of 1.0; I will update it when I have a chance. Commented Jul 22, 2016 at 16:23
  • I think perfect blocks are still part of stable - the moment you raise your shield it will flash and you don't seem to lose any shield HP. However you have to be facing your enemy, and I'm not sure how that works given that the beams don't have 'faces' like most enemies do. I didn't use a shield during my fight against it this time round. Commented Jul 29, 2016 at 14:15

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