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I've got a long line of trains trying to leave my city on one of the pre-made connections to the foggy lands. It's become a traffic problem within the city and I'm looking for a way to clear it up.

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I've found the best way to prevent this happening is to:

  • Keep cargo and passenger train lines separate
  • Don't connect your passenger train lines to the external world connections

The first really just enables the second (because you do want your cargo lines connected to the world, so they'll have to be separate). The second prevents trains coming in from outside brining in tourists - of which you seem to get way too many that go on to clog everything up.

If you want to still get visitors coming in by train from the outside world, then connect the world train line to a station next to a transport hub of some kind, let the tourists transfer onto you local line, metro, buses, etc.

In terms of rail network construction, avoid compact rail track t-junctions; three trains can deadlock in this situation (which unsurprisingly causes all manner of problems). Ideally the links should be at least a train length apart.

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  • But external train connections bring in tourists. I think the better approach is to keep your commuter train network mostly separate, while also having interconnects to the outside world.
    – MBraedley
    Commented Mar 28, 2015 at 13:33
  • I do kinda say that when I talk about brining a link for the external line into a station next to a transport hub somewhere.
    – DMA57361
    Commented Mar 28, 2015 at 13:43
  • That sounds like a good solution to me. Perhaps I can devote one whole incoming train line to tourism. There are three on my map Commented Mar 28, 2015 at 15:23

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