When you create a message using the notebook, I noticed you can get it rated as either "fine" or "foul". I know getting a "fine" rating restores health. What happens though when you get a foul rating? Does it have any negative consequences?


As far as I can tell (so far) there's no negative consequences. I'm assuming it's purely just an indicator. Lot's of foul ratings = avoid the message, etc.

It's great when your message gets up-voted and you're in a boss fight: You get all that lovely health back!

  • 2
    Oh I didn't know you get you health back! may drop some more helpful notes ;) – SaturnsEye Mar 30 '15 at 14:37

Basically some people can lie and hurt other players; example:

I was playing the other day and I came across a deep hole and couldn't see the bottom properly, there was a note in front of the hole with the message "take a step forward". I got closer to look and actually saw the red "spirit" of another player walk and fall in and die when they hit the floor.

I gave that note a foul rating and also set a note before the foul one saying something along the line of "don't believe people"

So in a nutshell, the foul rating just acts as guidance to whether a note is good advice to follow or not, (usually).

  • But are there consequences to leaving a note like that which generates a lot of foul votes? That's the question... – Danny Beckett Mar 30 '15 at 21:00
  • @DannyBeckett No, I don't think so. I think it literally is a case of just letting players know how useful a note is. – SaturnsEye Mar 31 '15 at 7:34
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    So does the Appraisals #. you see before voting Fine/Foul, only show Fine votes? – Danny Beckett Mar 31 '15 at 20:19

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