I am using the AtLauncher with a modded Thaumcraft based world and keep getting a lag spike every 30 seconds that basically stops the world and it rushes to catch up. Turing on the Lagometer it shows it as TICK lag which I don't get since I am playing local on my machine not on a server.
Does anyone know a setting that might cause this?
I am not running Thaumcraft machines constantly (they are too noisy) but I do have a fair number of golems. That is not my first thought for an cause because the golems are pretty random and the spike is fairly constant at 30 seconds. Event if I pull up the options menu and all mobs stop and time stands still the Lagometer still runs in the back ground and I still see the spikes.
Mod List:
forge-1.7.10-10.13.2.1230-universal
LibSandstone-1.0.0
CodeChickenLib-1.7.10-1.1.1.99-universal
Deconstruction-Table-1.7.10
Reliquary-1.2
Carpenter's Blocks v3.3.4.1
Chisel-1.7.10-1.5.6
DeadlyWorld-1.7.10-1.0.2
twilightforest-1.7.10-2.3.2
Thaumcraft-1.7.10-4.2.3.5
Baubles-1.7.10-1.0.1.10
CodeChickenCore-1.7.10-1.0.4.29-universal
NotEnoughItems-1.7.10-1.0.3.74-universal
statues-1.7.10-2.1.4
AsieLib-1.7.10-0.3.8
Waila-1.5.5-1.7.10
EnchantView-v4.0.4
ThebombzenAPI-v2.4.1-mc1.7.2
OptiFine_1.7.10_HD_B5
Automagy-1.7.10-0.22.1