Which elite affixes cannot be dodged?
Clarification: By "dodged", I mean the "dodge" mechanic in the game: when the attack looks like it should hit you, but you dodge it based on your "Dodge Chance" stat.

Quin69 mentioned in one of his 2.2 Monk guides that the following are dodge-able:

  • Reflect Damage
  • Fire Chains
  • "so many magic affixes"

and the following are NOT dodge-able:

  • Frozen Pulse
  • "poison and stuff"

I've been unable to find any further research or proof yet.

I found this for most kinds of damage reduction, but not dodge: http://www.diablofans.com/forums/diablo-iii-general-forums/diablo-iii-general-discussion/91166-elite-affixes-types-and-damage-reduction-mechanics

  • First, your question is unclear. Do you mean "moved out of" or "ignored on successful Dodge roll"? Second, what research did you do?
    – Orc JMR
    Apr 28, 2015 at 2:06
  • There are some items (legendaries or sets) that provide immunity against certain damage affixes. And there are class skills that can do the same.
    – dgw
    Apr 28, 2015 at 8:55
  • @OrcJMR I updated the question to clarify that I mean Dodge, not avoidance. I also included what little info I have found so far. I have found posts describing which they think should be able to be dodged, but not which actually are. I'm sure many of the players toward the top of the Monk leaderboards know this, but I've been unable to find a list.
    – pfayze
    Apr 28, 2015 at 15:20
  • @pfayze Ah, okay. As a DH, I have almost forgotten what it is like to Dodge things now... One of more important things I remember dodgeable, though, were Frozen blasts and Izual's nova.
    – Orc JMR
    Apr 29, 2015 at 2:30

1 Answer 1



Diablofans topic is from 2012, mostly outdated

Things Dodge DOES affect

  • Ranged and melee basic attacks (except Mallet Lords) Most single-hit spells (such as Morlu Incinerator meteor impacts and Lacuni firebombs)
  • Electrified
  • Frozen Pulse
  • Frozen (Explosion)
  • Jailer
  • Molten (Explosion)
  • Mortar
  • Thunderstorm
  • Fire Chains (partially: separate ticks are dodged, the whole DoT - not dodgeable)

Things Dodge DOES NOT affect

  • Mallet Lord basic attacks
  • All ground-based boss and monster affixes (such as Herald of Pestilence (Blighter) ground-aids)
  • Arcane
  • Desecrator
  • Frozen (Persistent ground effect)
  • Knockback (Assuming you get hit by an attack)
  • Molten (Persistent ground effect)
  • Nightmarish (Same as Knockback)
  • Plagued
  • Poison Enchanted
  • Reflect Damage
  • Vortex
  • Wormhole

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