What does it mean to create a new world in Dwarf Fortress? Is a world the same as a game?
3 Answers
The world is where you create new games, you can play many games in a single world.
You may want to create a new world if you are toying with world creation parameters:
https://dwarffortresswiki.org/index.php/DF2010:Worldgen_samples
By altering these parameters, you could generate a world made only of ice and magma, where you are under constant siege by Goblin hordes. If you're finding the game too easy on standard settings...
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@C. Ross Yes, that's my whole point. My whole premise is that the game is very difficult, and that "liking" DF (if that's possible) means that you're at least a little masochistic. Asking for the game to be easier is ruining the "point" of the game. (which is what you were mentioning in your original question) Saying something like "if the game is too easy" is expected, given the nature of the players of the game, but is funny, because "what, this is a hard game and you want it even harder?" I understand why what I'm saying seems contradictory, but I don't think it actually is.– McKayJul 15, 2010 at 19:18
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A world is the environment around your fortress/adventure, all the actions you do have influence on this world, and you can play several fortress after each other inside the same world.
However, there are certain limits on this, such as there can only be one active fortress in each world, requiring you, if you want to play another fortress without abandoning your current one, to create a new world.
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I thought creating a new world would wipe out any currently active games; is this not the case? Jul 15, 2010 at 19:56
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1no, certainly not, each world will be saved in a seperate directory. Jul 16, 2010 at 1:18
Each world you create can have a single game being played in it at a time.
E.g.:
You create a world (named "Shards of Beer" or something). You make an adventurer, and adventure for a while. You retire that adventurer and start a fort (which will be founded in the same year you stopped adventuring). If you abandon that fort, you can then reclaim it with another expedition, or start a new fort somewhere else, or start another adventurer (and maybe go find your old fort...)
While all that is going on, you can create a separate world "SheepDeath". This world is completely separate from the other one--none of the forts from the Shards of Beer will appear in this world, nor will any of your adventurers be in the legends of this world.