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Due to excessive use of spawn boxes, too many wild pixelmon are walking around in my local game. This is slowing down the game to a crawl.

Is there an operator command to kill them easily and get the game back in a playable state?

Version is Forge 1.7.

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I assume Pixelmon are registered as standard entities. If this is true, you can run /kill @e to kill all entities in the world.

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    Minecraft 1.7 does not have the @e selector. – aytimothy May 26 '15 at 9:05
  • Updating from 1.7 to 1.8 listed a couple block types as no longer known, in particular flowing lava and the pokedex. But after that, the command worked like a charm. Thanks! – flup May 26 '15 at 19:47
  • Is there any way to do It without killing all players? I run a server with my friends and they don't appreciate getting killed – Valentin Bäckström Aug 18 at 15:02
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I think you can only do so if you install a mod extra commands , including the command type; It's my supposition.

Or you 'll have to recreate the world , or start a new one.

You could create a new one and move buildings with outside editing programs.

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