I'm a beginner in servers, and I was wondering if it would be possible to make a sell/buy system for lands, where players can build and do all the stuff they want while their land is protected, and at a specific time I can disable that land protection so people can build in other houses, steal their stuff, etc. and then re-enable it just like it was without having all people reclaiming their land Is this sort of thing possible?

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    What does owner data have to do with your question? If you could spend a little time improving the readability I'm sure it would attract higher-quality answers. :-) – Schism Jun 2 '15 at 22:43
  • misunderstanding, i just didn't use the right word – HR4F Jun 3 '15 at 5:59
  • Thank you for the edit (and thanks to the other editors) -- it's much clearer now! – Schism Jun 3 '15 at 13:31
  • I know some servers have a system of claimblocks, where you place a block that only you can break. It protects a certain area around it. – user140963 Apr 12 '16 at 22:40

To protect land at this point in time(1.8.8 is latest) you need to go beyond vanilla Minecraft and get a mod.

Installing mods requires Forge, which might mean falling back a few versions(probably to 1.7.10). It also means you and all your players will need to install forge and the mods you use.

The only area protection mod I know much about would be TerrirotyZone.It's requires setting the territories manually, but that should be fine if you don't have more than a dozen players. You might be able to find others if you search.

For enabling and disabling protection you could just move the script from it's proper folder and reload scripts to turn it off and do the opposite to re-enable it.


Use spigot and find a plugin that allows you to do land protection. When you don't want the land protection, remove it from your plugins folder. Don't use forge. You will annoy a lot of people.

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