So I am giving Command Blocks a first try and I've found that with the comparator you can make it so it perceives a player is near them (and of course if you use the [r=x] tag.
The scenario I am trying to make is one where are 2 players or more, (player N and player M.)
- N is in range and the Command Block's condition applies.
- M enters the range while N also is in it. Condition applies too.
Essentially, I am trying to make a bubble that, whenever someone enters, gets the perks of being inside without the need of the other one leaving; on the contrary, I am getting no change if someone is in range already.
The layout I am using is the following:
By the way, I know this work if people take turns, but I want them to work even when there is someone in the range already, so I am open to change the layout if necessary.
Thanks in advance.