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So I tried this experiment: I leveled an already legendary dweller to her max SPECIAL. Everything is 10. Took a while, and required solid training facilities and allot of checking in at specific times to get her started for the new training cycle, but there you go, she's perfect.

Anyway, I sent her out into the wasteland with a power armor (why, I don't know exactly, it doesn't boost anything), a tuned alien blaster (18-20, the best weapon I have) and the max stack of stimpacks and radaway (25).

After 34 hours in the wasteland (will be more next time, but she started out low-level because she was in training facilities the whole time) but my conclusion is that I can only find crap items.

The money is great, don't get me wrong, she is returning home as we speak with little over 4000 caps. But why, for the life of me, are the items so crap?? Still bb-guns, 10mm's, a bunch of shotguns and rifles, and all the low level suits I already have a bunch of.

C'mon ! Where's the plasma guns !? the power armors !? Has anyone ever found really good loot? Like the MIRV or something? (so not from a lunchbox but from the wasteland obviously).

Update My question is not entirely the same as the "What best gear/stats ... " question, since the point of my question was that I already maxed out the values of SPECIAL and gear. (gear being almost the best weapon). I am curious what the loot mechanism behind the game is when after the fact that you are maxing out, you're still receiving sub-standard loot.

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6 Answers 6

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The quality of items you find is directly tied to the length of time the dweller is out in the wasteland. Their survivability of course is related to their level (health) and the number of stims/radaways you give them.

Basically just wait longer. The longer they are out there, the better chance of getting a better drop. There are no guarantees of course, but if they can survive out there for several more days, leave them for as long as you can and you should get better drops. Since they take no damage or radiation while on their way back, you can wait until they are literally 1 hp away from death before recalling them to get maximum exploration time.

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  • So the SPECIAL does nothing and it would be better to send an untrained person?
    – npst
    Jun 23, 2015 at 17:01
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    Luck helps getting better gear, perception helps find abandoned buildings, strength helps opening boxes. See what each special does. Time is a factor but not the sole one. Jun 23, 2015 at 17:39
  • I'll mark this as the answer, since staying out there longer and given more chance to play the statistics is most likely the only explanation to the question. Apparently maxing out and bring the best weapon has influences the statistics. I would however like to here from someone who has found really good items !! Jun 24, 2015 at 9:16
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    The only two really nice weapons I've found so far came along with legendary dwellers (Bittercup and Alistair Tenpenny) whom I received from lunchbox cards. I've yet to find a weapon in the wild better than 6-8 damage.
    – Tim S.
    Jun 24, 2015 at 16:36
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    Others have said that they've found some great items, but only after leaving the dwellers out for more than a day and a half. So I have to agree with Tim: Basically just wait longer.
    – Ayelis
    Jul 7, 2015 at 17:30
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A person here:

https://www.reddit.com/r/foshelter/comments/3awycu/chance_at_a_legendary_comes_just_after_hour_60/

says that after hour 60 you get a chance of getting legendary item, then you might or might not succeed opening the crate with the item.

Here is what he says:

I got my first two legendary items from the Wasteland today. Appears that the event is set to occur shortly after 2 and half days out from the vault. While it appears the event will always occur - based on the four screenshots below - success isn't guaranteed. If I had to guess, it is probably based on Agility - Lockpicking is based on Agility if I recall - but I'll have to take a closer look at the stats of the two people who succeeded.

National Guard Depot - Success 1 [1]
National Guard Depot - Success 2 [2]
National Guard Depot - Failure 1 [3]
National Guard Depot - Failure 2 [4]

This is not to say that this is the only chance at a Legendary. This is just the only one I've managed to identify so far. I got lucky by having two of them drop so close together and being able to capture the logs. That they both occurred so soon after the 60 hour mark led me to watch for the event in my other two explorers who were approaching that mark.

Now that I know that an event can be associated with a specific time, there are a few other events I've identified associated with Rare drops that I can check to see if they occur with some regularity.

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I sent out a mid level dweller that I got from a lunchbox card (Stephen Jones?) who had 7 Luck i believe. Found a Mirv in the wastes within about 10 minutes of leaving the vault. Miracle indeed but proof that what you find is essentially a roll of the dice.

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It's totally random, I sent a bunch of 1 level dwellers with no special skills and no stimpacks what so ever out trying to kill them off cause my vault was full. As I was checking if they are dead yet so I can remove them I saw that some of them where still alive. Reason one of them had found the MIRV, another the gauss and so on and so on...

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The more you explore, the better the items. 34 hours is a very small amount of time, if you hope to get something good. Half a month is something, though...
Also note that after 30 Days, ± 15 Minutes, your Dweller will encounter a special Location, from which a Legendary item is almost guaranteed.

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You sure can find legendary gear. I found gattling laser almost immediately when sending out a legendary dweller for the first time. You can cheat of course if you change your time forward a week load the game change it back load the game and send some one out they won't encounter anything for a whole week then they have full stim packs and 7 days on the timer when they start to loot.

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