I've calculated that using the Churchill VII if I angle my tank roughly 32 degrees relative to my target my effective armor will be something around 179mm which is very good in a Tier VI match. What I've noticed however is that there is a weak spot in the inner side of both tracks next to the UFP where even a lower tier tank can score a hit relatively easily.

My question is: how should I angle my tank? In order to protect the hole next to the tracks (is this a bug or intentional?) I have to be angled 0 degrees (no angling) so a tank in front of me can't hit it but in that case I'm not angling at all!

What is the best tactics in case of an 1v1 with another tank when driving the Churchill VII?

  • 1
    I've never driven the churchill but if it has decent turning rate you can try wiggling to make that weakpoint harder to hit.
    – Rapitor
    Jul 6, 2015 at 13:36
  • I was wondering whether front/back or left/right wiggling would help and I think that front/back is better when angled properly. Thanks for the tip.
    – Adam Arold
    Jul 6, 2015 at 13:53
  • Should I wiggle my turret as well? It has the same armor layout as the hull. (best when angled at 32 degrees)
    – Adam Arold
    Jul 6, 2015 at 13:55
  • 1
    I wouldn't wiggle the turret much as that could possibly screw with your aim.
    – Rapitor
    Jul 6, 2015 at 14:42

1 Answer 1


All tanks have weak spots by design, otherwise everyone would roll only with that one I suppose :)

To protect the hole, you cant do considerably much. Those, who are aware of this weak spot, they will just chase it, and many tanks are faster than Churchill VII.
Wiggling from 0° is useful, you can get the enemy to a bit mess up aiming and only to rely on RNG to hit you on weakspot if you care to close-reopen weakspots fast and you can keep focus on him. Left-right is better, because only top end light tanks have that acceleration that would help reasonably to deflect shells relying on extra reverse speed (+7-15 km/h). Forward-reverse wiggle generated unpredictability for aiming has less efficiency by my experience. A cold-blooded foe can easily stay patient to not reload gun because of missed shot. I would suggest aslo to avoid turret wiggling. It has relatively more weakspot area, and majorly decreases your aiming.

There is no best 1v1 tactic, all are different and unique to win. Depends on enemy player.

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