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I plan on using the firewood as the primary trading currency, and for this I need logs. Lots of them. But as the seasons progress, I have noticed that a Forester's lodge, which usually produces around 200-300 logs per season (with 4 workers) in the initial stage, reduces to less than 150 in some of the seasons (even though there are a lot of mature trees left in the lodge's range). Is this a bug or am I missing something?

  • It's possible you are reaching storage/production capacity. – aslum Jul 16 '15 at 20:24
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There are many factors involved in how efficiently the workers actually perform, including their age, their condition (hungry, cold, etc) and their happiness. They also have to have the right tools, like using iron tools over stone, etc. If you don't have enough stone or iron, they will end up using their hands (or equally ineffective tools) and the production speed will plummet. Personally I've noticed that the tools is one of the biggest factors, although hunger may be a close second.

Make sure they have tools, (and the best ones you can make), and check to make sure your storage facilities have the room.

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  • How much does their health effect their efficiency? And other than using a Herbalist, how can improve their health? The game that I am currently in, the health is in between 3 and 4. I guess that is not good? – Some guy Jul 17 '15 at 14:21
  • @Rakesh 3 to 4 is not good. The Herbalist's job is to make up for a lack of dietary diversity. Early in the game, use Gatherers. They produce 3 types of veggies & a fruit and in a forest they are rather efficient. Hunters in that same forest will contribute Venison and Leather (for clothing). Keep expanding your dietary choices when you can. Keep a special eye out for grains (wheat & corn) or sheep (wool; combined with existing supply of leather makes warm clothes, to keep them from traveling home for warmth so often). – tjd Jul 24 '15 at 19:19

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