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- Unhappiness due to revived corpses 5 answers
So i had a bad couple of days and after a particularly nasty fire in my main power room, then a radroach infestation (again in power room) and finally raiders attacking and power room taking the brunt of the raider attack I accidentally allowed 2 vault dwellers to die. As i had just spent a large amount upgrading rooms I did not immediately have enough to revive them... I sent a couple of high level dwellers into the wasteland and concentrated my effort on getting caps to revive them. I would say they were dead for about 3/4 hours. Obviously this affected the other dwellers in the room happiness levels but as power, food and water were all by this point green i did not think it would be too long for them to recover. It has now been 48hrs+ since the dwellers were revived yet the occupants in this room are still terribly unhappy and can still be seen making complaints about dead bodies in the work place.
I have tried so far...
- Moving staff to another room like living quarters one at a time.
- Moving affected characters into the wasteland for an hour or so.
- Swapping the dwellers with other dwellers in the building.
1 + 2 have exactly the same result. In both cases the affected dweller will recover happiness up to 100% while they are out of the room. As soon as they are place back in the affected room they will start complaining about bodies and happiness will go down 3 Does actually seem to cure the problem as long as I don't then swap them back which is really kind of annoying as it means i can't use the people with the best SPECIAL stats where they are most useful..
Has anyone encountered this at all? Bug?
tl:dr; some dwellers died, got revived any now the other people who were in that room still think they are dead even when moved out of the room and back in