Currently, I'm having problems involving the /fill command and deadbushes.

When I try the /fill command with minecraft:tallgrass, instead of grass, I get deadbushes.

What am I missing?

  • What happens when you try? What is your complete command you try? – APCoding Jul 22 '15 at 23:55
  • @APCoding Command: /fill 10 100 1000 100 100 1100 minecraft:tallgrass. Two notes: 1. minecraft:grass is a dirt block with grass on top. 2. These are not the exact coordinates. When I try the command, deadbushes appear instead of grass. – Rainbow Dash Jul 26 '15 at 1:25

When using the fill command:

fill <x1> <y1> <z1> <x2> <y2> <z2> <TileName> [dataValue] [oldBlockHandling] [dataTag]

[datavalue] specifies the type of a block.

For Grass, the following data values each specify a type of Grass.

  • 0 corresponds to Shrub
  • 1 corresponds to Tall Grass
  • 2 corresponds to Fern

You may be using a dataValue of 0 by default.

(minecraft:double_plant) also provides more options for Grass, also adjustable by the dataValue, like above. Those dataValues can be found on the wiki page for Grass.

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