Currently, I'm having problems involving the
/fill command and deadbushes.
When I try the
/fill command with
minecraft:tallgrass, instead of grass, I get deadbushes.
What am I missing?
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When using the fill command:
fill <x1> <y1> <z1> <x2> <y2> <z2> <TileName> [dataValue] [oldBlockHandling] [dataTag]
[datavalue] specifies the type of a block.
For Grass, the following data values each specify a type of Grass.
You may be using a dataValue of 0 by default.
(minecraft:double_plant) also provides more options for Grass, also adjustable by the dataValue, like above. Those dataValues can be found on the wiki page for Grass.